DIG - a game about inevitability
DIG is a game about digging a hole. It's about determination. It's also about inevitable failure.
To play you'll need a standard deck of playing cards, a coin, and somewhere to answer the prompts.
This was originally made as a minizine game that I sold at UKGE 2025
This game features the works of:
The files include a PDF of wobbly quality (I'll fix this soon!) for the pages and the formatted minizine with the prompts being printable on the reverse side :)