DETECT OR DIE

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Playtime Not Played
Last Activity Never
Added 2/10/2026 13:32:23
Modified 2/10/2026 13:48:20
Completion Status Not Played
Library Itch.io
Source itch.io
Platform Physical
Release Date 8/25/2023
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Description

Discover who you were. Decide who you are.
Solve the Case.

     A tabletop RPG of neo-noir empiricism, unstable detectives, and total ego death & resurrection.

     Inspired by science fiction stories of memory and detection like Blade Runner (1982) and Disco Elysium (2019), Detect or Die places the players as the various inner voices of the Detective, collectively embodying the fractured psyche of an amnesiac protagonist attempting to solve the Case - whatever that entails. One player takes on the role of the World, laying out the setting and mystery for the rest, using a bespoke variation of the Powered by the Apocalypse game engine influenced by Blades in the Dark and Bluebeard's Bride. The rest play Personality Components, the fragments of the Detective's Ego who combine investigative competencies with erratic coping mechanisms, trading off control and emotional stamina to make it through the Case to the ultimate revelations - about the World and about the Detective.

This 132 page book contains rules for:

  • Acting and investigating as the Detective, both as the conscious steering mind and in the unconscious back seat.
  • Skills suited for the situation, representing the Detective's unique perspective and estrangement.
  • Trading off direct control via the Glass, which gives reasons both to take charge and, at times, to hang back and let other parts of the Detective run the show.
  • Recovering memories over time, both those the Detective wants and the ones the Detective definitely does not, using an innovative system of Déjà Vu.
  • Losing control, freaking out, and undergoing Temporary Personal Katabasis... and recovering.
  • Twelve archetypes with unique flaws and perks, each of which expresses a particular side of any Detective, and guidelines for creating your own archetypes.
  • Alternative ways to play, including progression rules for longer-term Cases.
  • KNIFE FIGHT IN THE MEMORY PALACE, in which the PCs jockey to become the Detective's true self, trading off Ego points in a semi-competitive optional mode.
  • Extensive advice for the World, to help design and run your own unique Cases for your own unique Detectives.

     Despite the high concept, gameplay is straightforward, with a more or less traditional GM-and-PCs arrangement that has proven easy for beginners and hobby veterans alike to pick up and get started.

     Also included with the Detect or Die rulebook are:

  • Printable Detective character sheet, with fields for both standard and KNIFE FIGHT rules.
  • Printable clock tarot cards.

Credits:

Cover art and typography: Boocanan (https://bsky.app/profile/boocanan.bsky.social)
Design, writing, interior art and layout: B.P.S. Klug (this page)
Editing: Mark Sokolov (https://bsky.app/profile/venndiagram.bsky.social)

     Playtesters say:

"Brilliantly conceived and thrillingly open-ended. Some of the most fun I've ever had sitting at a table."

    ~ Esther Rosenfield

"Detect or Die is one of the best games I've played in terms of representing its distinct niche and suiting modern playstyles - in terms of its mechanical benefits, it's a smooth engine for the glorious mess that investigating a mystery with your brain scrambled should be. Outside of the game, the semi-troupe structure has made it amazingly easy to organise and fit in to hectic lives."

     ~ Spectralent

"Wildly creative and a joy to play. I've never had this much fun just assembling the party, let alone seeing how they tackle the case!"

    ~ Lilian