Harbingers

Details

Description

"The old world is dying, and the new world struggles to be born: now is the time of monsters." - Antonio Gramsci

Harbingers is a built with polymorph game about a group of people who are the vessels for apocalyptic, world-ending beings trying to fulfill their destinies to end the world for the better.

Everyone in the world is a vessel of some kind, having both their own human identity as well as that of some mythological, magical being. However, the world is controlled by The Institution and has mandated that all people be "sealed" before they manifest any magical abilities in order to prevent the end of the world. This is a bad thing. 

Society has progressed to an industrial age and the World is beginning to suffocate and die. It was not meant to go on for this long and the slate needs to be wiped clean. One Harbinger is enough and all that would usually manifest, as in ages past. This time, the World has brought in up to four because the situation is so dire.

The only ones not "sealed" are agents of The Institution, roaming nomads, those who were mischievous in their youth who managed to avoid it, or those who rebelled and broke the seal. This is where you come in. As a player, you will take on the role of one of these "unsealed" Harbingers and help end this old World to make way for the new World. You feel the pain of the World and those living in it, those exploited and pushed out to the fringe, and you must stop it.

Game by Ethan Murchison (@darachbeo)