A famous thief stole a magical jewel and hid inside a castle where a party is taking place. Enter the party, find the jewel, escape with your life.
Read the review by Bryce Lynch on tenfootpole.org:
"EVERYTHING here is SPOT on. It is exactly the correct amount of information. It is EXACTLY flavourful enough. It is formatted perfectly to do what it needs to do. It’s not following rules, for formatting, but flowing naturally, relying on evocative tersity to convey what it needs to.
You can run this. You instinctively know HOW to run this. The adventure supports you in running it. It is full of GLEE, or, perhaps, POTENTIAL glee.
It is all I have ever wanted in a D&D game. WHich means it is all I have ever wanted in life."