You need:
Outlaw by Oneself is a Rules-lite and Map Generator Solo RPG Companion for any Western RPG.
Outlaw by Oneself is meant as a tool for generating locations on a map with a deck of cards, with a unique prompt for each of them, and 4 levels of detail within them, for a unique experience on each card and game.
You are a Fugitive, a Scammer, or an Outlaw, merely for taste. There’s a bounty on your head, and the clock is ticking against you, The Law Agents (LA) and their Bounty Hunters are after your tracks relentlessly. After the Final Showdown, you either get captured, die, or live as an Outlaw for as long as you manage to survive.
The rules for creating a character and why are they Wanted can be found on your Western RPG of choice or your imagination.
Warning! In these texts you will find robbery, drugs, weapons, prostitution, gambling, and much more, if anything of this makes you uncomfortable, please stop reading
FAST and Normal: 3 Law Agent Cards
MEDIUM and Hard: 6 Law Agent Cards
LONG and Extreme: 9 Law Agent Cards
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Add a token (coins, beads, stones) or use a tracker, every time a card tells you to add Notoriety. [...]
Basic Law Agent Cards (LA) are K♠, Q♠, J♠, and when Notoriety sums up to 10, we treat it as a K♠.
J♠ Bounty Hunters: They have followed you closely and now they reveal themselves in the last location you are visiting. They are just 1 or 2, your choice. you can flee, talk them out, or start a shootout. [...]
Do you want to be the Law instead? You are on the trail of a huge Outlaw Band who has done you dirty, and you are taking the risk of following their lead alone, you trust no one in the Agency, they are bought by these mobsters, just if you could get to their leader and just shot ‘em dead. [...]
On each passing day in-game draw cards based on the speed of your mount. Then look at the Map and Event Oracle.
Very Slow: Nag or Walking, Caravan – Draw 1 card from the deck.
Slow: Donkey, Mule, Draft Horse, Wagon – Draw 2 cards from the deck.
Normal: Riding Horse – Draw 3 cards from the deck.
Fast: Racehorse – Draw 4 cards from the deck.
Draw all cards at once, and order them as suits your story and map. Draw or mark them on your map in the order you prefer. Some of them will be Locations (L), which are in the same place and can be revisited, others will be Events (E) which are a one-time happening and cannot be triggered again in the same place unless you draw that card anew.
Text, Layout, Illustrations by: Víctor Paiam ♥♥♥