One day, a match was struck. Some catastrophic, awesome event forked and wound the pathway of your life permanently, catching the eye of a god in the process. You are a Gifted of the Watchman, the god of stories. Stories are change, and change is motion, and its gifts are naturally of such domains. You may do with this power as you wish—seek vengeance, find a payday, atone for your sins—so long as it is interesting.
Footfall is a stealth-action rpg inspired by the movement based, interactive gameplay of immersive sims, set in the middle of a sweeping industrial revolution. The mechanical and the occult are swirling together in a storm of chaotic tension as revolts and unrest rise from the breeding grounds of poverty.
If you like Dishonored, Mistborn, or Assassin's Creed, you will like Footfall. If you like environment-based stealth gameplay, you will like Footfall.
This ashcan is in a completely playable state. Footfall is perfect for tense and bombastic heists. Players feel powerful but combat is dangerous, and creativity is pushed to the forefront of narrative tools and mechanical interactions.
"Calling it a physics playground would undersell how many other cylinders this game is firing on. It's not quite osr, not quite traditional, but a secret third thing where you take your arm off and throw it at a wall and then the arm reaches up the wall and grabs a guard by the neck."
- Richard Kelly, Sprinting Owl
"Footfall collapses a system of gravity and eldritch shenanigans into an elegant symphony of mayhem that's intuitive to play and satisfying to master."
- Sandro AD (Steel Hearts, Burnout Reaper)
Footfall can deal with some pretty heavy themes, including but not limited to:
If you or another member of your group are not comfortable with any of these themes, it's pertinent that address this before playing.
If you liked this game, and want to keep up-to-date on new content, updates, or new releases, you can join the Rotten Shotgun Games public discord using this link: https://discord.gg/UxPf7xHJ