CW: darkness, tight spaces, marine wildlife, peril, bodily harm, extreme solitude
Thought space was full of horror? Try being trapped 70 metres underwater. On your own. In the dark.
THOUSAND EMPTY LIGHT is a psychedelic-xerox adventure zine that brings solo play to Mothership RPG (1E). Written throughout as an in-game corporate document, the zine takes the core game’s rules and builds a procedure for playing single handedly. It is a 36 page survival horror adventure, short story and universal solo toolkit all wrapped up into one.
The adventure casts the player in the role of a lamplighter hired by the HAZMOS service corporation. Their job? Enter an abandoned underwater tunnel on an uninhabited planet alone and restore power and light to each section. As they proceed, the player will discover that things aren’t quite what they seem.
This is an experiment in tabletop adventure design, requiring a healthy amount of interpretation from the player (a digital example play document is also provided).
The engine behind Thousand Empty Light, a simple procedure provides rules for how to play solo. This can easily be used for other Mothership adventures.
Grainy black and white artwork inspired by the heyday of the photocopier and spiked with unsettling psychedelia.
Readymade hazards including creatures, environmental effects and a rogue AI. Statblocks are provided for combat-able threats. These are designed for Thousand Empty Light but could be dropped into another adventure.
Readymade pieces of specialist equipment to discover and wield during play.
Twelve pages of setting material including transcripts from the previous lamplighter which tell the unfolding story from section to section.
Mothership’s Panic table has had a redesign to encompass problems related to decompression sickness and nitrogen narcosis.
A d50 table of safety signs for determining narrative detail, inspired by Alien’s ‘semiotic standard’.
All the basis is there for you to embark on a deadly and terrifying tunnelcrawl.
There are secrets to be solved in the zine which will lead you to discover more about the lore of the setting.
One of the most expansive solo modules for a non-solo ruleset that I've ever seen.
— Geek Gamers
Updated: November 2023
Half of the content in this adventure module is made up of transcripts from reports left by the lamplighter who came before you. Instead of reading these, you can listen to the audio recordings themselves! The .wav files of these MemoComm reports are available to download as a zip folder.
A massive thank you to Man Alone for voicing these recordings. He also has a playthrough of the game that is well worth checking out.
There's an official soundtrack by Gus BC (Twitter / Instagram) and accompanying bonus module for this adventure called Sleeping in a Drowning Stone.

THOUSAND EMPTY LIGHT features a d50 table of safety signs for determining narrative detail, inspired by the ‘semiotic standard’ created for the 1979 Alien movie. This is designed to be useful as a solo oracle for Mothership and other sci-fi games generally, and is available for free below (under 'Download demo') .
HIGHLY RECOMMENDED: A play example is provided to help with getting your bearings with this adventure - see below (under 'Download demo'). You should look through this before you play either the physical or digital version of the game.
There is also a dedicated website courtesy of Beast to help with playing Mothership solo: https://beastnaylor.github.io/1000EL. This includes:
There's a plaintext version of this adventure available for free (under 'Download demo'). Thousand Empty Light has been designed as a visual artifact so this version does not really compare to the full experience, but it will give you a good idea of what this thing is.
If you like what you see, please consider buying the adventure.
The physical version is available from my web store: https://www.hausofvalley.com/product/thousand-empty-light
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This product is based on the Mothership® Sci-Fi Horror Role Playing Game, published by Tuesday Knight Games. This product is published under license. MOTHERSHIP® is a registered trademark of Tuesday Knight Games. All rights reserved. For additional information, visit www.tuesdayknightgames.com or contact contact@tuesdayknightgames.com.
The title of this adventure was provided by Chris Bissette's Random Adventure Title Generator, and is submitted as part of the Random Adventure jam.