SAILOR ALICE: Alice at Sea

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Playtime Not Played
Last Activity Never
Added 9/16/2025 7:58:51
Modified 9/16/2025 8:02:04
Completion Status Not Played
Library Itch.io
Source itch.io
Platform PC (Windows)
Release Date 7/4/2024
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Description

Ending, Encyclopedia, Side-quest Help Doc  / Official Site

Please see devlog post Ethical GenAI disclosure for notes about consensually sourced and environment friendly use of generative AI.

. . .

Sailor Alice: Alice at Sea (short-hand: A@S) is a nautical fantasy adventure made in RPG MAKER MZ. The story follows the shut-in elf Lilibet, after she sends off her apprentice to become the hero that saves the princess. Shortly after her student's departure however, the innocent request of a red skinned foreigner sets in motion a series of events. Something's . . . not right about the sea, is it . . . ?

In 200 years, the world's atmosphere will collapse. Bringing disasters such as extreme weather, this is known as the "mana crisis." An environmentalist of 2,000 years, Lilibet has long abandoned her hope. If she can recover all her memories, perhaps she'll find a person who's still fighting. A "hero."

. . .

Part of the game's purpose is to raise awareness to the climate crisis it parallels. Lilibet's world might be set to end in 200 years, but parts of East Asia, South Asia, and Southeast Asia (the region the game's archipelago is based on) will become uninhabitable within the next 20 years.


*_ Choose your ending! Build relationships and collect MEMORIA FLOTSAM to change the outcome of the story!

*_ 3 different endings!

*_ Complete side-quests to collect MEMORIA FLOTSAM and learn more about your favorite characters!

*_ Collect grimoires and unravel the stories behind them!

*_ More than 3 hours of play time! (~30k words)

*_ Being my first release as an amateur game dev, Sailor Alice: Alice at Sea is completely free to play!

2 alternative ends: The strange princess Heirani or the mourning foreigner Ji-ho?

And 1 happy end.

Trigger, Content Warnings

  • Occasional use of strong language
  • Depictions of mental illness, suicide, drowning
  • Blood
  • Depictions of discrimination based on mental disability, skin color, gender, fictional race/ethnicity
  • Mention of rape