I don't think I've walked this stretch of road before

Details

Description

A short, moody narrative ramble.

Walk the length of your memories on a lonely country highway.

Follow the signal. Return to the place you left behind.

Piece together a truth you can live with.

Features

-Explore a surreal, minimalistic 3D landscape
-Guitars + brooding analog synth ambience
-A hopeful story of personal reckoning
-Lo-fi, low-poly, no-budget psychodrama
-Dual analog or keyboard input
-Compact; < 30 min playtime

Errata

I don't think I've walked this stretch of road before is a mashup of homespun 3D design, pulsating electronic sounds, and my desire to tell humanizing stories about people struggling to make sense of pain. It was built haltingly over about a year and a half using some tools I know well & others I barely understand.

I was inspired throughout by the small but resilient community of people using Gamemaker: Studio for 3D development. Like any commercial framework, GM:S has its caveats, but I appreciate its primordial, open-ended toolset, and I hope this game can be a small but interesting contribution to the scene.

More than anything, I hope it weirds you out for a little while, and maybe offers a bit of respite from grimly uncertain times.

Steam release also available.