| Playtime | Not Played |
| Last Activity | Never |
| Added | 9/16/2025 7:58:48 |
| Modified | 9/16/2025 8:04:00 |
| Completion Status | Not Played |
| Library | Itch.io |
| Source | itch.io |
| Platform | PC (Windows) |
| Release Date | 1/11/2022 |
| Community Score | |
| Critic Score | |
| User Score | |
| Genre | Adventure Indie |
| Developer | |
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| Links | Steam Official Website Itch Twitch |
| Tag | [itch.io] California Fire Relief Bundle 1990's 3D Adventure Atmospheric Emotional Exploration Indie Linear Minimalist Mystery Pixel Graphics Point & Click Psychological Singleplayer Story Rich Supernatural Third Person Walking Simulator |
A short, moody narrative ramble.
Walk the length of your memories on a lonely country highway.
Follow the signal. Return to the place you left behind.
Piece together a truth you can live with.
-Explore a surreal, minimalistic 3D landscape
-Guitars + brooding analog synth ambience
-A hopeful story of personal reckoning
-Lo-fi, low-poly, no-budget psychodrama
-Dual analog or keyboard input
-Compact; < 30 min playtime
I don't think I've walked this stretch of road before is a mashup of homespun 3D design, pulsating electronic sounds, and my desire to tell humanizing stories about people struggling to make sense of pain. It was built haltingly over about a year and a half using some tools I know well & others I barely understand.
I was inspired throughout by the small but resilient community of people using Gamemaker: Studio for 3D development. Like any commercial framework, GM:S has its caveats, but I appreciate its primordial, open-ended toolset, and I hope this game can be a small but interesting contribution to the scene.
More than anything, I hope it weirds you out for a little while, and maybe offers a bit of respite from grimly uncertain times.
Steam release also available.